Overview and Gameplay
Skating warriors battle across city streets, highways, and industrial zones after the RollerGames league is corrupted by the V.I.P.E.R. syndicate. The mission is to push through six stages, clearing enemy gangs and environmental hazards while rescuing the kidnapped commissioner. Each stage mixes exploration sections with combat encounters, where momentum-based skating and timing are essential to survival.
Players select from three themed teams, each offering different strengths and special fighting techniques. Progression shifts between standard side-scrolling areas and fast auto-scrolling sequences that demand quick reactions. Hazards like collapsing ground, spikes, and moving obstacles shape the route forward, while combat encounters break up traversal with close-range fights.
Controls And Mechanics
- Skating movement across multi-directional terrain with momentum-based handling
- Jumping over gaps, hazards, and environmental traps
- Basic attacks for close combat encounters
- Special techniques limited per stage for stronger offensive options
- Auto-scrolling sections that force continuous forward movement and reaction timing
- Single-player progression through all stages with increasing difficulty
Version Notes
The NES release is the North American Ultra Games edition from 1990. It is based on the RollerGames television license and differs from later European releases published under Konami or Palcom branding in 1991. No separate Japanese Famicom version is documented.
Release And Credits
- Release Year: 1990
- Developer: Konami Industry Co. Ltd.
- Publisher: Ultra Software Corporation
- Original Platform: Nintendo Entertainment System