Overview and Gameplay
Six fictional wrestlers step into a single ring where each match becomes a test of timing, positioning, and momentum. The goal is to climb through rankings, earn a championship shot, and eventually defend the title against increasingly demanding opponents. Every wrestler has distinct signature techniques that change how matches unfold, encouraging experimentation and matchup knowledge.
Controls And Mechanics
- Movement across the ring and rope interaction form the basis of positioning
- Grapples lead into throws, slams, and specialty moves depending on timing and direction
- Top rope attacks allow aerial strikes with higher risk and payoff
- Matches include pin attempts, escapes, and outside-the-ring combat with count rules
- Two player matches are head-to-head wrestling bouts with no cooperative mode
Version Notes
The USA release corresponds to a later program revision often identified as PRG1. This version includes updated text presentation and localized federation naming compared to the Japanese release.
Release And Credits
- 1987 NES release
- Developer: TRY Co., Ltd.
- Publisher: Nintendo
- Original platform: Famicom Disk System