Overview and Gameplay
After defeating Death in combat, Chakan is condemned to immortality until every supernatural evil has been destroyed. This dark action platformer sends him through Earth, Fire, Water, and Air realms filled with hostile creatures, traps, bosses, and strict hourglass time limits.
Players clear three-stage terrestrial and elemental worlds from a central portal chamber. Chakan has unlimited attempts, but defeat returns him to the chamber and resets the current stage. Progress depends on mastering difficult jumps, exploring for routes, collecting weapons, and conserving elemental potions.
Controls And Mechanics
- Movement: Chakan can crouch, roll, double-jump, drop through certain platforms, and perform a spinning aerial attack.
- Combat: His twin swords strike in several directions. The mallet, scythe, axe, and grappling hook provide additional attacks and help overcome specific obstacles.
- Alchemy: Combining Earth, Fire, Water, and Air potions creates effects such as healing, protection, elemental sword attacks, higher jumps, and extra time.
- Players: The game supports solo play only.
Release And Credits
- Release year: 1992
- Developer: Extended Play Productions
- Publisher: Sega
- Original platform: Sega Genesis and Mega Drive