Overview and Gameplay
Aladdin races across Agrabah with a scimitar and a limited supply of apples. This 1993 action-platformer follows the film’s broad story as he escapes guards, explores the Cave of Wonders, survives the Genie’s lamp, and confronts Jafar.
Ten principal stages mix side-scrolling combat and platforming with lava escapes, a magic-carpet obstacle course, boss encounters, checkpoints, and bonus rounds. Gems buy extra Tries or Wishes, Genie Tokens open a chance game, and Abu Tokens unlock collection challenges.
Controls And Mechanics
- Directions: Run, crouch, look, climb ropes, and steer jumps.
- A: Throw an apple.
- B: Attack with the scimitar.
- C: Jump and grab ropes, poles, or clotheslines.
- Start: Pause the game.
Health appears as smoke from the Genie’s lamp. Blue vases serve as checkpoints, while Practice, Normal, and Difficult settings change starting resources and challenge.
Version Notes
This is the English-language U.S. NTSC release with 60 Hz timing. It is separate from Capcom’s Super NES game and from the revised 2019 Final Cut.
Release And Credits
- Year: 1993
- Developer: Virgin Games, Inc.
- Publisher: Sega of America
- Animation support: Walt Disney Feature Animation Florida