Overview and Gameplay
Peter Venkman, Ray Stantz, and Egon Spengler investigate haunted locations across New York after an earthquake unleashes a new paranormal threat. Choose one Ghostbuster, explore large side-scrolling stages, defeat ghosts, collect money, and recover pieces of a mysterious stone tablet.
Each character balances speed against stamina. The first four cases can be approached in a flexible order, after which the Castle and Deep Hole stages complete the campaign. Shops sell health items, bombs, protection, and stronger weapons that consume limited energy.
Controls And Mechanics
- Directions: Move, aim, crouch, crawl, and climb ladders.
- A: Use a bomb when available.
- B: Fire the equipped weapon.
- C: Jump.
- Start: Open the equipment screen.
- Major ghosts must be weakened before they can be captured with a trap.
Version Notes
This is the revised World release commonly cataloged as Rev 1 or Rev A. The revision is distinct from the original World build, while the public game title remains Ghostbusters.
Release And Credits
- Year: 1990
- Developer: Sega and Compile
- Publisher: Sega
- Original platform: Sega Mega Drive / Genesis