Overview and Gameplay
Shrek: Reekin’ Havoc follows Shrek and Princess Fiona as Lord Farquaad’s ghost throws Fairy Tale Land into disorder. The campaign contains six areas, including Pinocchio’s Village, Fairy Woods, Sweetsville, Beanstalk Town, Neverland, and Duloc. Each regular area sends the active character through side-scrolling rooms, rooftops, ladders, and branching paths to rescue three captives before confronting a possessed fairy-tale character or boss.
Controls And Mechanics
The directional pad moves, ducks, and climbs. A jumps and throws carried stones, while B performs attacks, uses most held weapons, and charges a stronger move when held while standing still. R activates a temporary Ogre state that consumes leaf power, grants invincibility, and strengthens attacks.
Hearts restore health, green leaves refill special power, and colored orbs can increase maximum health or power. Stones, staffs, and swords provide temporary attacks. Coins raise the score, and collecting 100 grants an extra life. A combo meter increases through successful attacks, while losing all health costs a life. Normal and Hard difficulty settings are available, and completed stages can be replayed for higher scores.
Version Notes
This North American cartridge includes selectable English, French, German, Spanish, Italian, and Dutch text.
Release And Credits
- Release year: 2003
- Developer: TOSE
- Publisher: TDK Mediactive
- Original platform: Game Boy Advance