Overview and Gameplay
Clan Wolf sends a Mad Cat Heavy OmniMech into five large isometric battlefields during the 3050 invasion of the Inner Sphere. Missions combine real-time shooting with tactical resource management: follow radar objectives, destroy defenses and production buildings, retrieve key items, and survive enemy vehicles, aircraft, Elementals, and BattleMechs.
Before each operation, choose three weapons from a nine-weapon arsenal. Ammunition, heat, damage, range, and firing behavior make loadout decisions important. Lava, ice, swamps, radar disruption, and timed objectives change how each stage plays. Progress is saved with passwords, while status screens track rank, lives, damage, accuracy, and destroyed targets.
Controls And Mechanics
- Directions: Move and turn the Mad Cat; when stationary, rotate its upper body to aim around the battlefield.
- A, B, and C: Fire the three equipped weapons. Some weapons can be charged or fired continuously.
- Start: Pause and open information screens.
- Two-player co-op: Player 1 aims and fires, while Player 2 pilots the same mech.
Version Notes
This is the original North American Genesis release. The later Super NES adaptation appeared as MechWarrior 3050, with BattleTech 3050 used in Japan.
Release And Credits
- Year: 1994
- Developer: Malibu Interactive
- Publisher: Extreme Entertainment Group