Overview and Gameplay
A prehistoric pinball world unfolds across shifting tables filled with dinosaur-themed targets and animated board transitions. The objective centers on keeping the ball in play while activating objectives that reshape the table layout and unlock progression into new stages. Each board introduces different layouts inspired by prehistoric environments, turning standard pinball flow into a multi-phase challenge built around completion goals rather than pure scoring.
Controls And Mechanics
- Ball launch and flipper control drive all core interactions
- Hitting dinosaur targets triggers board changes and stage progression
- Momentum and timing are key to maintaining long runs and reaching later phases
- Score increases through target hits and sustained ball control
- Two players alternate turns, competing for high scores across the same table set
Version Notes
Japan release of the Mega Drive version, developed by Wolf Team in the early 1990s with a dinosaur themed pinball structure centered on staged table progression.
Release And Credits
- 1991
- Wolf Team
- Sega Genesis
- Alternate title: Dino Land