Overview and Gameplay
A military attack helicopter is sent into jungle and coastal warzones to dismantle an expanding hostile campaign led by powerful insurgent forces. This entry continues the Strike series with isometric mission-based action where each stage blends destruction, rescue operations, and resource management.
Players navigate large open maps from a top-down perspective, completing objectives such as eliminating enemy installations, recovering hostages, and destroying key military targets. Fuel and ammunition management play a constant role, requiring careful routing between objectives and refueling points. Missions escalate in complexity with varied enemy vehicles, environmental hazards, and layered objectives that reward efficient planning.
Controls And Mechanics
- Helicopter movement across eight directions in isometric space
- Primary machine gun for continuous fire
- Secondary weapons used for heavier targets and structures
- Pickup and drop actions for rescuing hostages and completing objectives
- Resource management including fuel consumption and ammunition limits
Version Notes
The Sega Genesis release represents the original version of the game. It was released under the same title in North America and Europe. In Japan, it appeared with a localized subtitle that reframes the story context while keeping identical core gameplay.
Release And Credits
- 1993 release on Sega Genesis
- Developed by High Score Productions
- Published by Electronic Arts
- Original platform: Sega Genesis / Mega Drive