Overview and Gameplay
A cyborg duck-like robot named Socket is deployed by a time-travel task force to stop a thief disrupting history across multiple eras. The action unfolds in side-scrolling stages where movement speed and survival are tightly linked through a constantly draining energy system. Instead of traditional lives, the character must sustain energy by collecting power items scattered throughout each level while advancing through prehistoric, historical, and futuristic environments.
The main objective is to survive each stage, reach the end point, and preserve as much remaining energy as possible for scoring. Combat is built around short-range electric attacks used to clear enemies while maintaining momentum through platform-heavy sections.
Controls And Mechanics
- Movement across left and right scrolling stages with jumping for platform traversal
- Energy gradually decreases over time, requiring constant collection of replenishing items
- Electric-based close combat used to defeat enemies blocking progression
- Stage completion rewards remaining energy as part of performance scoring
- Progression is structured through multiple time-themed levels with increasing hazard density
Version Notes
The Western release is titled Socket, while the Japanese version is known as Time Dominator 1st. Both versions share the same core gameplay and structure, with differences limited to naming and presentation.
Release And Credits
- 1993
- Developer: Vic Tokai
- Publisher: Vic Tokai
- Original Platform: Sega Genesis
- Alternate Title: Time Dominator 1st (Japan)