Overview and Gameplay
Tintin follows the mystery of Rascar Capac’s mummy after Professor Calculus is taken, sending the search from European locations toward Peru and the Temple of the Sun. The SNES game is a timed side-view platform adventure built around careful movement, obstacle timing, and set-piece stages.
Progression moves through scenes such as the museum, Tarragon’s mansion, the docks, ship, train, market, cliffs, jungle, canoe route, caves, and final escape. Passwords are used between stages, and the game is known for strict jumps, time pressure, and hazards that often reward memorization.
Controls And Mechanics
- Tintin can move, run, jump, climb ledges, push objects, throw items, and activate switches.
- Some stages change the action with swimming, canoe paddling, shooting, newspaper selection, or character switching.
- Foreground and background paths are part of the level design, adding another layer to navigation.
- The SNES version is single-player only.
Version Notes
- This PAL SNES release was made for Europe and was not released for SNES in North America or Japan.
- Localized titles include Tintin: Le Temple du Soleil, Kuifje: De Zonnetempel, and Tim und Struppi: Der Sonnentempel.
Release And Credits
- European SNES release: 1997.
- Developer: Infogrames.
- Publisher: Infogrames.