Overview and Gameplay
King Egger has kidnapped Lala and challenged Lolo to conquer a tower and castle filled with compact, unforgiving puzzles. In each room, Lolo collects every Heart Framer, opens the Jewel Box, takes its jewel, and reaches the exit.
The adventure contains 50 main puzzle rooms across ten floors, plus four concealed Pro rooms. Progress can be resumed with passwords. Success depends on careful sequencing because a misplaced block or prematurely removed enemy can leave a room unsolvable.
Controls And Mechanics
- Directions: Move Lolo across the grid and navigate menus.
- A: Fire a Magic Shot, turning certain enemies into movable eggs.
- B: Use an available power, including environmental abilities granted by Heart Framers.
- Select: Restart the current room at the cost of a life.
- Start: Begin the game or confirm menu choices.
Emerald Framers serve as pushable barriers, while enemy eggs can block attacks, cross water, or open routes. The game supports solo play only.
Version Notes
The North American release is titled Adventures of Lolo 2. Its related Japanese Famicom edition is titled Adventures of Lolo and contains a different selection of puzzle rooms.
Release And Credits
- North American release: March 1990
- Developer: HAL Laboratory, Inc.
- Publisher: HAL America Inc.
- Original platform: NES/Famicom