Overview and Gameplay
Dizzy must escape Boris the Troll, explore a connected fantasy kingdom, and break the spell that has put Daisy to sleep. This NES adventure blends platforming with object-based puzzles: carry up to three items, use them in the right places, speak with Yolkfolk characters, and collect all 50 magic stars before the final rescue.
The world is arranged as linked screens rather than separate stages. Progress depends on remembering locations, matching objects to problems, and surviving hazardous jumps, water, fire, and enemies. Cherries, discoveries, stars, and solved problems add to the score, but puzzle completion is the real objective.
Controls And Mechanics
- Directions: Run left or right and choose an inventory item.
- A: Jump; combine it with a direction for moving jumps.
- B or Select: Pick up objects, open the inventory, drop items, talk, or inspect nearby features.
- Start: Pause and resume play.
- Dizzy has three lives and no health meter, so several hazards are immediately fatal.
Version Notes
This unlicensed North American edition was made for the Aladdin Deck Enhancer and distributed on a compact cartridge. It expands and revises Dizzy: Prince of the Yolkfolk with a new story setup, mandatory magic stars, rearranged puzzles, extra dialogue, and no health bar.
Release And Credits
- Year: 1993
- Developer: Big Red Software and Codemasters
- Publisher: Camerica
- Players: One