Overview and Gameplay
As sheriff of Gold Gulch, you face 11 townspeople, criminals, and gunslingers in a sequence of tense conversations. Each scene presents four dialogue choices that can calm a character, reveal information, earn points, or provoke a shootout. Progress continues from one encounter to the next until the sheriff dies or completes the full day.
Gunplay is woven into the conversations. You can draw your revolver, target hostile characters or background gunmen, and shoot bonus targets in the scenery. Timed encounters, limited health, branching outcomes, and score bonuses reward both quick reactions and knowledge of each character.
Controls And Mechanics
- Directions: Choose dialogue responses, draw or holster the revolver, and move the aiming sight.
- A or B: Confirm a response or fire while aiming.
- Start: Begin, pause, or resume the game.
- This is a single-player game with no second-controller mode.
Version Notes
This Japanese Famicom edition uses Japanese dialogue and adds timed scenes, background attackers, hidden targets, and a stronger score-attack focus compared with the original computer game.
Release And Credits
- Release year: 1987
- Famicom adaptation: Pony, Inc.
- Publisher: Pony, Inc.
- Original platform: Commodore 64
- Regional title: Law of the West: Seibu no Okite