Overview and Gameplay
Herzog Zwei places you in command of a transforming combat mech overseeing a large battlefield where strategy unfolds in real time. Instead of direct character action alone, you also manage unit production and deployment from bases while pushing to destroy the enemy headquarters. Units operate independently once launched, turning positioning and timing into the core of victory.
Matches unfold on a persistent map with shifting control points, where economic flow and battlefield presence matter as much as direct combat.
Controls And Mechanics
- Switch between flight and ground modes to move across the map and interact with bases
- Purchase and deploy different unit types during real-time combat
- Capture and defend bases to expand production capability
- Units act autonomously after deployment, following preset behaviors
- Competitive two-player battles take place simultaneously on the same battlefield
Release And Credits
- 1990
- Technosoft
- Sega
- Sega Genesis