Overview and Gameplay
Rolling ball puzzles unfold across isometric grids where each stage challenges you to build a continuous track using movable tiles. The goal is to guide a constantly moving ball from its start point to the exit by arranging and adjusting track pieces in real time. Stages can be selected freely, and progression depends on achieving enough points across completed puzzles. As layouts become more complex, routing requires faster thinking and careful planning across roughly 50 stages.
Controls And Mechanics
- Move across a grid-based puzzle board to select tiles
- Rotate or shift track pieces to form continuous paths
- Confirm placements to adjust the route before the ball moves
- The ball travels automatically once a valid path is formed
- Score is earned based on successful routing and completion efficiency
Version Notes
The Sega Genesis release represents the original Mega Drive version developed in Japan, later distributed in other regions with the same core gameplay and structure.
Release And Credits
- 1990 release on Sega Genesis
- Developed by Micronet Co., Ltd.
- Original Mega Drive release in Japan