Overview and Gameplay
Rocky, Colt, and Tum Tum head into a side-scrolling movie tie-in built around martial-arts platforming, traps, and stage hazards. The brothers fight through woods, caves, a hospital, Japanese gardens, a dojo, and Castle Osaka while trying to protect Grandpa Mori and deliver the ceremonial dagger.
Each ninja has a distinct weapon and special style: Rocky uses a staff, Colt uses a sword, and Tum Tum uses sais. Stages mix enemy combat with climbing, crawling, hanging from ropes or branches, collecting items, and reaching boss encounters.
Controls And Mechanics
- Move, crouch, crawl, climb, and hide with the directional pad.
- Attack with the character weapon, jump across platforms, and use collected secondary weapons such as shurikens, daggers, or miniature sais.
- Special moves cost energy, while food, Yin Yang icons, hourglasses, gems, masks, and crystal balls affect health, time, score, lives, or combat power.
- The game supports two-player cooperative play, with both players controlling ninjas through the action together.
Version Notes
This is the USA Super Nintendo version. The public title is 3 Ninjas Kick Back; the region tag is version information, not part of the title.
Release And Credits
- Release year: 1994
- Developer: Malibu Interactive
- Publisher: Sony Imagesoft
- Platform: Super Nintendo Entertainment System