Overview and Gameplay
Bonk’s oversized head drives the action in Super B.C. Kid, the European SNES title for the platformer known in North America as Super Bonk. The game sends the caveman hero through surreal prehistoric, modern, lunar, and creature-themed stages while pursuing King Drool.
The core play is side-scrolling platforming built around headbutts, aerial attacks, climbing, swimming, bonus areas, and transformation items. Candies can shrink or enlarge Bonk, meat changes his form, and propeller seeds give him temporary flight.
Controls And Mechanics
- The directional pad moves Bonk through stages and water sections.
- B jumps and is also used in climbing techniques.
- Y performs Bonk’s headbutt and fires in the Crab Shooting Stage.
- X uses a special attack when one is available.
- L and R help Bonk run up icy slopes.
- This is a single-player platformer with no versus or co-op mode.
Version Notes
This is the European PAL version titled Super B.C. Kid. The U.S. version is Super Bonk, while the Japanese Super Famicom version is Chou Genjin.
Release And Credits
- European release: April 1995
- Developer: A.I Co., Ltd.
- Publisher: Hudson Soft
- Platform: Super Nintendo Entertainment System