Overview and Gameplay
Kid Dracula awakens to find his demonic authority challenged, sending him through nine stages of comic gothic platform action. This lighthearted Castlevania spin-off combines jumping and projectile combat with themed areas including a castle, underwater ruins, New York, a pyramid, outer space, and a mechanical enemy base.
Clearing stages unlocks new abilities, including homing shots, explosive attacks, temporary bat flight, and ceiling walking. Hearts restore health, heart containers expand it, and coins earned from enemies can be spent in chance-based bonus games for extra lives.
Controls And Mechanics
- Directions: Move, climb, crouch, or aim upward where supported.
- A: Jump.
- B: Fire; hold and release to use the charged form of the selected power.
- Select: Cycle through acquired powers.
- Start: Pause the game.
Version Notes
This is the original 1990 Japanese Famicom release. It was not commercially released for Western NES systems, and its New York stage includes a Japanese-language quiz. The later Game Boy title is a substantially rearranged game rather than a direct port.
Release And Credits
- Release: October 19, 1990
- Developer and publisher: Konami
- Original platform: Family Computer
- Alternate title: Kid Dracula