Overview and Gameplay
A Red Falcon assault forces two elite commandos into a high-risk mission across alien-controlled bases and hostile terrain. The action shifts between side-scrolling stages and overhead segments, pushing constant movement, precise timing, and fast target clearing.
Players collect weapon upgrades such as spread shots, lasers, and flame-based attacks while progressing through eight stages filled with swarming enemies and large boss encounters. Each level builds toward a fortified objective tied to the alien invasion storyline.
Controls And Mechanics
- Run-and-gun movement across horizontal and overhead stages
- Jumping and directional firing while navigating platforms and enemy waves
- Weapon upgrades that replace or enhance the standard rifle
- Temporary power effects including shields and screen-clearing attacks
- Two-player co-op support for shared progression through all stages
Version Notes
The NES release differs across regions, with Japan using Super Contra and Europe releasing a modified Probotector II version featuring altered character designs. The US version retains the Super C identity and standard Contra-style presentation.
Release And Credits
- 1990 NES release
- Developer: Konami
- Publisher: Konami
- Based on the arcade game Super Contra
- Alternate regional titles include Super Contra and Probotector II: Return of the Evil Forces