Overview and Gameplay
Dr. Gangrene threatens San Zucchini with his Doomsday Tomato, leaving Chad Finletter to cross dark streets, sewers, and a tomato-packing factory on the way to the villain’s hideout. This licensed NES platformer draws from the animated television series and was created specifically for the console rather than ported from the earlier computer game.
Chad defeats most tomato enemies by jumping on them, avoids environmental hazards, and navigates branching side-view maze areas. Large tomatoes may split into smaller seedlings, while encounters with the Gang of Six focus on dodging and recognizing attack patterns.
Controls And Mechanics
- Directional Pad: Move left or right and choose passages in maze areas.
- A: Jump.
- B: Perform contextual actions, including longer jumps, faster climbing, running in special areas, and throwing rocks during a specific encounter.
- Start: Begin or pause the game.
- Lunch Boxes grant extra lives, Lunch Bags restore energy, and Fertilizer Sacks add points.
- Chad begins with three lives and can hold up to six energy ticks per life.
Release And Credits
- US release: 1992
- Developer: Imagineering Inc.
- Publisher: THQ Inc.
- Program and design: Rob Harris
- Graphics and design: Frank Lam
- Music arrangement: Mark Van Hecke