Overview and Gameplay
A lone pink submarine navigates a submerged Earth where alien forces have flooded the planet and built underwater strongholds. The mission revolves around destroying enemy bases, rescuing stranded humans drifting through the ocean, and managing a constant fuel supply that drains over time. Progress depends on balancing combat with rescue runs, since delivering survivors restores vital resources needed to continue deeper into each stage.
Stages move through different global regions, with ocean floors filled with destructible structures, mines, and enemy formations. The submarine’s weapon options allow direct attacks as well as arcing shots to hit targets on the seabed, making positioning an important part of survival and scoring.
Controls And Mechanics
- Movement is handled through directional input across open underwater space
- One attack fires straight missiles for enemy ships and airborne threats
- Another weapon launches arcing shots to strike ground structures and bases
- Rescuing humans requires positioning beneath them so they can be collected and carried
- Delivered survivors restore fuel and contribute to score progression
- Fuel continuously decreases, adding pressure to complete rescue and combat loops efficiently
Release And Credits
- Release Year: 1987
- Developer: Home Data
- Publisher: Irem
- Platform: Nintendo Entertainment System