Overview and Gameplay
A warrior awakens from suspended animation in a world rebuilt after global catastrophe, where magic has replaced much of modern technology. In Crystalis, players oppose Emperor Draygon by finding four elemental swords and combining their power into the legendary weapon named Crystalis.
This respected NES action RPG blends fast top-down combat with towns, dungeons, equipment, magic, experience levels, story events, and environmental puzzles. Wind, Fire, Water, and Thunder swords have distinct attacks and uses, while some enemies resist particular elements. Progress depends on gaining levels, upgrading equipment, learning spells, and obtaining key items.
Controls And Mechanics
- Control Pad: Move and navigate menus.
- B: Attack; hold and release to perform a charged sword technique.
- A: Use selected magic or field items and confirm menu choices.
- Select: Open the inventory and equipment screen.
- Start: View status information; from the subscreen, access saving and loading.
The adventure is single-player and supports two battery-backed save files.
Version Notes
The North American release renamed the Japanese game God Slayer: Haruka Tenkū no Sonata as Crystalis and added a complete English localization with a revised title screen.
Release And Credits
- North American release: July 1990
- Developer: SNK
- Publisher: SNK Corporation of America
- Original platform: Famicom and NES