Overview and Gameplay
Emperor Terrorin tears open time and space, freeing criminal Bombers and sending Bomberman through warped worlds built from the series’ past. Super Bomberman 5 is the final Super Famicom entry in the sub-series, using bomb-maze action, enemy clearing, soft blocks, exits, bosses, score, lives, timers, passwords, and save support.
Normal Game adds a branching route map: different exits lead to different stages, encouraging 100% and 200% completion. It supports solo play or simultaneous two-player co-op, while Battle Game supports large local versus matches.
Controls And Mechanics
- Place bombs, time blast chains, kick bombs after the item, and stop kicked bombs when needed.
- Power-ups include extra bombs, stronger fire, speed boosts, remote detonation, bomb passing, wall passing, Power Glove throws, Punch, hearts, mines, and status effects.
- Louie mounts provide movement abilities and can absorb a hit for Bomberman.
Version Notes
This is the standard Japanese Super Famicom release of Super Bomberman 5, separate from the later gold Caravan special version.
Release And Credits
- Japanese Super Famicom release year: 1997
- Developer: Hudson Soft Company, Ltd.
- Publisher: Hudson Soft Company, Ltd.