Overview and Gameplay
Glendaal, son of Shadax from Solstice, enters an isometric adventure to rescue his father from Sonia. Equinox mixes room-by-room puzzle solving, platform positioning, dungeon exploration, weapons, spells, keys, bosses, and a world map linking eight large dungeons.
Controls And Mechanics
- Movement uses the isometric perspective, so judging depth and platform position is central to play.
- Dungeon rooms combine enemies, switches, blocks, doors, keys, hazards, and hidden paths.
- Weapons and spells help clear rooms, reveal blocks, heal, freeze enemies, unlock doors, or change the situation.
- Blue orb tokens are collected to summon each dungeon boss, and boss victories open new world-map progress.
- The game is single-player only.
Version Notes
This is the European PAL SNES release. The Japanese version is known as Solstice II, reflecting its role as the sequel to the NES game Solstice.
Release And Credits
- European SNES release: 1994
- Developer: Software Creations
- Publisher: Sony Imagesoft
- Alternate Japanese title: Solstice II