Overview and Gameplay
Cecil, captain of Baron’s Red Wings, questions orders to seize the elemental crystals and begins a journey from dark knight to paladin. The story follows his conflict with Golbez while Kain, Rosa, Rydia, Edge, and other allies join or leave the party through scripted events.
Exploration covers towns, castles, caves, towers, and overworld routes opened by chocobos, ships, hovercraft, and airships. Battles award experience and gil, while characters gain fixed spells and abilities as they level. Late-game party switching allows several returning allies to enter the active group.
Controls And Mechanics
Active Time gauges determine when up to five party members can act. Each character has distinct commands such as Jump, Summon, Aim, Kick, Throw, Steal, and Ninjutsu. Equipment, rows, HP, MP, items, and status effects influence combat, and holding L and R attempts to escape eligible battles.
The directional pad moves characters and cursors. A confirms commands and interactions, B cancels and enables dashing, L and R cycle menu pages, and Start opens the menu or pauses battle.
Version Notes
This enhanced Game Boy Advance edition adds party switching, the Cave of Trials, the Lunar Ruins, new bosses and equipment, a bestiary, a music player, and quicksave. The European release includes English, French, German, Spanish, and Italian text and uses the corrected later GBA codebase.
Release And Credits
- Release year: 2006
- Developer: TOSE
- Publisher: Nintendo of Europe
- Original platform: Super Famicom and SNES