Play Classic NES Series: Pac-Man (Game Boy Advance) Online

Console Game Boy Advance Genre Arcade Players
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Cloud Save

Controls

You can change controls by clicking the game window and selecting Control Settings.

Player 1

WASD
Move/menu Navigation
K
System Menu Confirm
J
Unused
Space
System Menu With R
L
System Menu With L
Enter
Start/pause
R Shift
Choose Player Count

Emulator

Q
Fast Forward
E
Rewind
4
Slow Motion
1
Quick Save State
2
Quick Load State
3
Change State Slot
Gameplay screenshot of Classic NES Series: Pac-Man for Game Boy Advance

Overview and Gameplay

Pac-Man moves through a maze eating every pellet while Blinky, Pinky, Inky, and Clyde patrol the corridors. Clearing the maze starts another stage with faster movement and shorter Power Pellet effects. The run continues until all lives are lost.

Four Power Pellets temporarily make the ghosts vulnerable. Bonus fruit appears twice per stage, and later stages raise its point value. One-player and alternating two-player modes use the same maze and score rules.

Controls And Mechanics

The Control Pad moves Pac-Man, Start begins or pauses play, and Select chooses the player count. Pressing L and R together opens the system menu.

Regular pellets score 10 points and Power Pellets score 50. Consecutive ghosts eaten during one Power Pellet award 200, 400, 800, and 1,600 points. Pac-Man begins with three lives and earns the first extra life at 10,000 points. Contact with a ghost costs a life. In two-player mode, control passes after the active player loses a life.

Version Notes

This Game Boy Advance release reproduces the Famicom and NES conversion. It adds persistent high-score saving, sleep mode, a system menu, and one-cartridge or two-cartridge Link Cable play.

Release And Credits

  • Release year: 2004
  • Developer: Namco
  • Publisher: Nintendo
  • Source version: Famicom and Nintendo Entertainment System
  • Japanese title: Famicom Mini: Pac-Man
Version
classic-nes-series-pac-man-usa.gba
Status
Playable in browser
Updated
October 26, 2026

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