Overview and Gameplay
The Sailor Moon S cast trades fighting for a competitive block-clearing puzzle contest built around character attacks and black penalty blocks.
The player chooses a Sailor Moon character, clears connected groups of red, blue, and green blocks, and manages the board while an opponent field reacts to attacks. Clearing groups builds power for character-specific special moves, while black blocks disrupt the field and require careful adjacent clears to remove.
Controls And Mechanics
- Move a cursor across the puzzle board and erase connected same-color block groups.
- Holding the control button lets the player manipulate waiting blocks above the field.
- Special moves use character powers to attack the opponent or affect the puzzle board.
- Shoulder buttons change special move level.
- Password entry is available from the character select screen.
Version Notes
- This is the Japanese Super Famicom release, with primarily Japanese menus and text.
- It is separate from the Sailor Moon S fighting game and the later Fuwa Fuwa Panic titles.
Release And Credits
- Japanese Super Famicom release year: 1994.
- Developer: Tom Create.
- Publisher: Bandai.
- Original Super Famicom puzzle game, not a port from another platform.