Overview and Gameplay
A grid of pipe-like parts becomes the whole battlefield in Super Loopz. Players move, rotate, and place pieces to form closed loops before time runs out; completed loops disappear and award points, while poorly placed parts can quickly block the board.
The game builds on the earlier Loopz concept with Arcade, Standard, Challenge, and Puzzle modes. Arcade clears stages by making loops, Standard focuses on survival and score, Puzzle asks players to recreate missing loop patterns, and Challenge adds competitive play.
Controls And Mechanics
- Directions move the active piece or menu cursor.
- A rotates the current piece.
- B places the piece on the grid.
- Start pauses play.
- Two players can compete in Challenge Mode, while Arcade and Standard also support cooperative play.
Version Notes
This is the Japanese Super Famicom release. Planned North American and PAL SNES versions were cancelled, though a near-complete PAL prototype is known.
Release And Credits
- Release year: 1994
- Developer: Graffiti
- Publisher: Imagineer
- Japanese title: スーパーループス