Overview and Gameplay
Catwoman follows Patience Philips after Midnight restores her to life with enhanced strength, agility, and senses. The isometric campaign tracks her pursuit of the Hedare Beauty conspiracy through scenes filled with guards, security systems, environmental hazards, and platforming routes.
Wall climbs, chimney jumps, wall runs, pole swings, and directional leaps support traversal. Cat Sense reveals useful objects, trails, and nearby enemies. Blue and gold gems strengthen the Reflex Bar, while strong scene results unlock new whip techniques, capoeira moves, Power Modes, and Cat States.
Controls And Mechanics
Use the Control Pad to move and direct jumps. A handles jumping, climbing, evasions, and wall maneuvers. B performs attacks, whip actions, and environmental interactions. L activates Stealth Mode, while R supports wall runs and pole swings.
The Reflex Bar functions as health and falls when Catwoman takes damage. Successful attacks fill the Reflex Jewel; activating Power Mode doubles attack strength for a limited time. Kitten, Minx, and Panther states extend Power Mode and improve damage.
Version Notes
This multilingual release includes English, French, German, Spanish, Italian, and Dutch. The Game Boy Advance edition uses dedicated isometric scenes, automatic Cat Sense, gem progression, and handheld-specific traversal systems.
Release And Credits
- Release year: 2004
- Developer: Magic Pockets
- Publisher: Electronic Arts