Overview and Gameplay
Justice League: Injustice for All follows seven heroes as they oppose Lex Luthor’s worldwide mind-control scheme. The 12-stage campaign moves through Metropolis, Gotham, Themyscira, Roswell, Thailand, the International Space Station, and Luthor’s Moon Base. Each mission assigns two heroes and allows instant switching between them.
Objectives include destroying Mind Control Hubs, finding keycards, opening secured doors, crossing hazards, and defeating members of the Injustice Gang. Superman, Batman, Wonder Woman, The Flash, Green Lantern, Hawkgirl, and Martian Manhunter each use a distinct power for combat or navigation.
Controls And Mechanics
Use the Control Pad to move, crouch, or direct flight. A jumps, B attacks and charges stronger strikes, L activates the current hero’s superpower, R controls flight for heroes who can fly, and Select switches characters.
Health and power pickups restore the active hero, while permanent upgrades increase meter capacity. Character Restore items revive a defeated partner, and collecting 100 Justice League icons awards an extra life. If one hero falls, the surviving teammate continues the mission.
Release And Credits
- Release year: 2002
- Developer: Saffire
- Publisher: Midway
- Original platform: Game Boy Advance