Overview and Gameplay
Lady Sia follows the queen of Myriade as she escapes captivity and fights the T’soa forces created by the sorcerer Onimen. The campaign spans four worlds, each containing four scored stages, a boss battle, and a secret level unlocked by earning 100 points in every regular stage.
Sia runs, jumps, climbs, crawls, frees prisoners, collects diamonds, and activates switches while avoiding traps. Giant-bird sequences introduce flying and obstacle races, while designated battles transform her into a powerful Sasquatch form.
Controls And Mechanics
The directional pad moves Sia, crouches, climbs, and aims energy attacks. A jumps and performs context-sensitive actions. B uses the sword or charges an energy ball, R provides an alternate slash for attack combinations, and L enables quiet movement.
Elemental spells consume magic: Water creates protection, Fire damages visible enemies, and Air removes one target. Hearts restore health, mana spheres refill magic, and checkpoints record Sia’s current condition. Stage scores award points for diamonds, rescued prisoners, remaining health, and unused magic.
Version Notes
This release includes selectable English, French, German, Spanish, Italian, and Dutch text.
Release And Credits
- Release year: 2001
- Developer: RFX Interactive
- Publisher: TDK Mediactive
- Original platform: Game Boy Advance