Overview and Gameplay
Kururin searches for his missing family and Teacher Hare after they leave to meet a travelling Magic Troupe. Adventure Mode contains 34 maze courses across Kururin Village, Flower Kingdom, Clock Kingdom, and Magic Kingdom. Keys found in later stages open alternate exits in earlier courses, revealing new branches on the map.
Practice Mode revisits reached sections with rapid heart recovery and demonstration routes. Challenge Mode adds 30 short courses, while Mini-Game Paradise contains 16 activities with racing, scoring, survival, and timed objectives. Magic Mode stores tricks unlocked through Adventure progress.
Controls And Mechanics
The directional pad moves the constantly rotating Helirin through narrow passages. Holding A or B increases movement speed, R accelerates rotation, and Select changes the Helirin’s length inside the starting area. A shorter body fits through tight spaces, while standard-length, collision-free clears earn special marks and Challenge stars.
Each collision removes one heart and adds three seconds to the recorded time. Checkpoints restore hearts, and losing all hearts ends the attempt. Two to four players can compete simultaneously through Game Boy Advance Game Link Cables in maze races and unlocked minigames.
Version Notes
This edition is an English fan translation of the original Japanese Game Boy Advance release.
Release And Credits
- Release year: 2002
- Developer: Eighting
- Publisher: Nintendo
- Original platform: Game Boy Advance